Hi,
I've this infamous issue everytime I try to create a VAO using GL30.glGenVertexArrays().
When I include this methods glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE) and GLUtil.setupDebugMessageCallback(), my program works and I don't understand why. Are these methods necessary for the program to be executable? I attached the last log file for more information.
Thanks for the help!
Please post a single-file Minimal, Complete and Verifiable Example (https://stackoverflow.com/help/mcve) which demonstrates the issue, or a trace using LWJGLX/debug (https://github.com/LWJGLX/debug).