LWJGL Forum

Programming => General Java Game Development => Topic started by: nikoxd123 on October 02, 2016, 03:16:58

Title: Started
Post by: nikoxd123 on October 02, 2016, 03:16:58
Hello, I wanted to know I must learn and books that recommend me to learn a Programming with LWJGL and learn all about the apis. Thank you all
Title: Re: Started
Post by: bobjob on October 02, 2016, 05:53:07
Generally to get LWJGL working, just copy paste the demos provided. They cover all the main aspects you will need to get LWJGL working efficiently.

Personally I learnt following LWJGL 2 tutorials. I know there is a lot of tutorials for version 2. Not sure about version 3. So for the sake of learning you may want to use LWJGL 2 and follow tutorials such as (if you want video demonstrations): https://www.youtube.com/watch?v=0v56I5UWrYY&list=PL19F2453814E0E315&index=1 (https://www.youtube.com/watch?v=0v56I5UWrYY&list=PL19F2453814E0E315&index=1)

Then once you get a decent grounding port over your code into LWJGL3.

Unless someone else knows of better comprehensive tutorials in 3
Title: Re: Started
Post by: nikoxd123 on October 02, 2016, 13:46:20
Thank you very much for your answer. There is a good book in gitbook (https://www.gitbook.com/book/lwjglgamedev/3d-game-development-with-lwjgl/details). I was also looking to learn about OGL, OGLES.
Since I do not have a sufficient basis in theory to carry out the project which is a game engine with editor
Title: Re: Started
Post by: bobjob on October 03, 2016, 12:39:12
If you want to use an already made 3D engine in Java, consider checking out JavaMonkeyEngine