LWJGL Forum

Programming => OpenGL => Topic started by: Zin on September 11, 2016, 11:54:08

Title: How to use VBOs
Post by: Zin on September 11, 2016, 11:54:08
Hello there so im a beginner to opengl and lwjgl and stuff like that and i want to know how to render 3d shapes even a world with vbos im currently using a model loader and a glBegin and glEnd way to render my stuff its really sh**y i know but you get the idea any help with the topic would be greatly appreciated
Title: Re: How to use VBOs
Post by: Kai on September 11, 2016, 17:49:36
Everything you get as result of googling "Vertex Buffer Object (Tutorial)" is helpful. Did you try that?
Title: Re: How to use VBOs
Post by: Zin on September 12, 2016, 20:03:46
i have done that but im posting this because i dont understand anything from it
Title: Re: How to use VBOs
Post by: Kai on September 12, 2016, 20:17:56
Yeah, sorry about that. But there is nothing else you can do other than to try and try hard to understand the available resources.
Look for demos, tutorials (video tutorials on YouTube by ThinMatrix for example), articles and specifications, buy books about OpenGL (for example the "The OpenGLÃ,® Programming Guide", also known as "the red book").
It will take time, effort and practice to learn it.
But the resources already available to you on the internet (first-page google results) are good.
Title: Re: How to use VBOs
Post by: Zin on September 14, 2016, 20:03:48
Thanks i will try to do those