LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: wartemw on August 12, 2016, 10:18:08

Title: problem with variable names
Post by: wartemw on August 12, 2016, 10:18:08
problem with variable names at idea
the photo shows args1, args2, args3, args4, args5, args6
and so half the classes.
verion lwjgl3.0.0
Title: Re: problem with variable names
Post by: spasi on August 12, 2016, 12:12:11
Have you attached the LWJGL sources in your IDE?
Title: Re: problem with variable names
Post by: wartemw on August 12, 2016, 14:51:46
QuoteHave you attached the LWJGL sources in your IDE?
what source?


(get started operating normally)
Title: Re: problem with variable names
Post by: Cornix on August 12, 2016, 15:52:32
You can download the LWJGL source code as a .zip and attach it to the .jar in your IDE. (You can do this in Eclipse at least but I am absolutely certain you can also do it in IntelliJ somehow)
Title: Re: problem with variable names
Post by: spasi on August 12, 2016, 18:16:03
LWJGL sources (and javadoc) are included both in the archives downloaded from the website and in Maven artifacts.

The new archives/artifacts in 3.0.1 also include sources and javadoc, but are now split per binding.
Title: Re: problem with variable names
Post by: wartemw on August 13, 2016, 02:37:03
thanks to all.

javadoc tried to connect but did not work.

src decided to connect all worked!)