LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: Maetschl on May 09, 2016, 19:35:26

Title: Basic example of shadow mapping with LWJGL3
Post by: Maetschl on May 09, 2016, 19:35:26
Hi everyone,

I'm looking for an a basic example of shadowmapping with VBO and LWJGL3.

Anything ?  ???

Thanks  ;D

Title: Re: Basic example of shadow mapping with LWJGL3
Post by: Kai on May 09, 2016, 19:39:18
https://github.com/LWJGL/lwjgl3-demos/tree/master/src/org/lwjgl/demo/opengl/shadow
Title: Re: Basic example of shadow mapping with LWJGL3
Post by: Maetschl on May 09, 2016, 19:58:50
Quote from: Kai on May 09, 2016, 19:39:18
https://github.com/LWJGL/lwjgl3-demos/tree/master/src/org/lwjgl/demo/opengl/shadow

thanks, but is not a really "basic example". By the way, can't find on repository "org.joml." packages  :-\  ???

Anything more?
Title: Re: Basic example of shadow mapping with LWJGL3
Post by: arisona on May 10, 2016, 07:48:23
Hi, I think the demo referred to by Kai is about as basic as it gets to do shadow mapping. JOML is here: https://github.com/JOML-CI/JOML
Title: Re: Basic example of shadow mapping with LWJGL3
Post by: Maetschl on May 10, 2016, 09:48:25
 :o thanks