LWJGL Forum

Programming => Bug Reports / RFE => Topic started by: stelar7 on March 14, 2016, 22:59:55

Title: Missing binding for glfwSetWindowMonitor
Post by: stelar7 on March 14, 2016, 22:59:55
Can't seem to find a binding for glfwSetWindowMonitor, since it was added not long ago (https://github.com/glfw/glfw/commit/30982febcbaac7fb581e4555587cde82acf14eea (https://github.com/glfw/glfw/commit/30982febcbaac7fb581e4555587cde82acf14eea)), im guessing its not in yet.

Do you have an ETA for this?
Title: Re: Missing binding for glfwSetWindowMonitor
Post by: spasi on March 14, 2016, 23:40:55
It looks like the work on glfwSetWindowMonitor is in progress, but on a dedicated branch (https://github.com/glfw/glfw/commits/set-window-monitor). As soon as it hits master and the corresponding issue (https://github.com/glfw/glfw/issues/43) is closed, you can be sure that it will be immediately added to LWJGL.

This is actually the last feature we need to have feature parity with LWJGL 2's Display (other than AWT integration that's dropped in LWJGL 3).
Title: Re: Missing binding for glfwSetWindowMonitor
Post by: spasi on March 18, 2016, 11:26:25
glfwSetWindowMonitor is now available in the latest nightly build (3.0.0 #51).