LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: Twk Amz on May 01, 2015, 17:36:32

Title: Is there a slick-util replacement for lwjgl3?
Post by: Twk Amz on May 01, 2015, 17:36:32
Hi, I'm trying to get into lwjgl3 and noticed that slick util only works with lwjgl2. So, I wanted to know if there's any similar library that works with lwjgl3 or I should do all the asset loading functions myself.

Any help apreciated!
Title: Re: Is there a slick-util replacement for lwjgl3?
Post by: Twk Amz on May 13, 2015, 20:56:44
Quote from: Twk Amz on May 01, 2015, 17:36:32
Hi, I'm trying to get into lwjgl3 and noticed that slick util only works with lwjgl2. So, I wanted to know if there's any similar library that works with lwjgl3 or I should do all the asset loading functions myself.

Any help apreciated!

OK! I downloaded slick-util3 and noticed it didn't work with lwjgl 3.0.0a(wtf?!). So I fixed some code and recompiled, here's the working version of slick-util3: http://www.mediafire.com/download/p7c939g22j3qxuv/lwjgl3+slick.zip (http://www.mediafire.com/download/p7c939g22j3qxuv/lwjgl3+slick.zip)

EDIT: by "fixed some code" I mean changing function calls with wrong arguments. Eg, replacing "alSourceStop(intbuffer)" with "alSourceStopv(intbuffer)", I actually didn't do the hard work here  ;) .
Title: Thank you so much!
Post by: Tankernn on January 15, 2016, 19:19:41
Thank you! You're a real life-saver! :)
Title: Re: Is there a slick-util replacement for lwjgl3?
Post by: FOEVERGOD73 on March 23, 2016, 22:13:05
Thank you so much. Just registered an account to thank you.  ;D