Hey,
I was trying to use the Win32 API provided by LWJGL to create a Windows window. :)
So far I was successful in creating the window following the example in org.lwjgl.system.windows.WindowsTest.
Now, it does not seem that the window handles input messages through the registered DEF_WINDOW_PROC (DefWindowProcW from User32.dll), as the window stays unresponsive.
Is there any Win32 API function I need to call in order to let Windows process the window messages, that I wouldn't do otherwise in a native Win32 application?
Thanks!
Kai
Ah, nevermind.
Just had a look at how GLFW does it with glfwPollEvents() and the windows-specific function _glfwPlatformPollEvents (https://github.com/glfw/glfw/blob/master/src/win32_window.c#L989).
And also the LWJGL 3 Demo WGLDemo (https://github.com/LWJGL/lwjgl3/blob/master/src/tests/org/lwjgl/demo/windows/WGLDemo.java#L118) contains an example of how to do this with the Win32 API provided by LWJGL 3. Great! :)