LWJGL Forum

Programming => Bug Reports / RFE => Topic started by: princec on May 22, 2013, 10:48:44

Title: [BUG] Display resolution incorrectly reported in Win8 Surface Pro
Post by: princec on May 22, 2013, 10:48:44
From user:

"The game starts in a window. When I enable fullscreen under options, it only shows me the upper left quarter of the game"

meaning, DisplayMode.getWidth()/getHeight() are returning values twice what they should be. Or is it half. Brain too lazy.

Cas :)
Title: Re: [BUG] Display resolution incorrectly reported in Win8 Surface Pro
Post by: Matzon on May 22, 2013, 18:30:18
I'm not aware of any win8 surface pro users, that can debug and/or verify this :/
Title: Re: [BUG] Display resolution incorrectly reported in Win8 Surface Pro
Post by: princec on May 22, 2013, 19:18:36
Well, if you want to knock up some diagnostics I can ask the customer to give them a whirl and report back.

Cas :)