LWJGL Forum

Archive => Resolved Bugs/RFE => Topic started by: ra4king on September 01, 2012, 21:23:20

Title: [FIXED] Many duplicate GL enums!
Post by: ra4king on September 01, 2012, 21:23:20
After reporting GL_RED and GL_BGRA, I got some more reports of duplicates. I will start to compile a list of all duplicate variables that have the same value:

- GL_FLOAT, found in GL11, ARBVertexShader, ARBShaderObjects, and AMDPerformanceMonitor. Should be only in GL11.
- GL_UNSIGNED_INT, found in GL11, AMDPerformanceMonitor, and EXTGpuShader4. Should be only in GL11.
- GL_RED, another duplicate found in ARBTextureRg. Should be only in GL11.

To find these duplicates, I search in google: "site:lwjgl.com/javadoc <enum>"
Title: Re: [BUG] Many duplicate GL enums!
Post by: spasi on September 03, 2012, 20:28:03
Fixed.