LWJGL Forum

Programming => OpenGL => Topic started by: ac on March 13, 2012, 22:25:57

Title: Filling buffer with value
Post by: ac on March 13, 2012, 22:25:57
Is there any utility method in LWJGL that allows to fill a buffer with a given value? Something similar to BufferUtils.zeroBuffer() which fills a buffer with zeroes, with the additional advantage of being implemented natively.