LWJGL Forum
Programming => OpenAL => Topic started by: 222464 on March 05, 2012, 03:13:35
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Hello,
I am having great difficulties getting a sound to load. I initialized OpenAL, and then I attempted to load them like this:
FileInputStream fin;
try
{
fin = new FileInputStream("data/sounds/blam.wav");
}
catch(FileNotFoundException e)
{
System.out.println("Error trying to load sound data/sounds/blam.wav: Could load the sound file!");
e.printStackTrace();
return false;
}
WaveData waveFile = WaveData.create(new BufferedInputStream(fin));
It finds the file, but WaveData.create always returns null.
What am I doing wrong here?
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Never mind, I figured it out. For some reason, re-exporting the WAVE file made it work.
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i think we may be in the same boat.. what do you mean you re-exported?