LWJGL Forum

Programming => General Java Game Development => Topic started by: MaximusPrime on March 03, 2012, 22:37:52

Title: [SOLVED]trouble with writing/reading array to/from file
Post by: MaximusPrime on March 03, 2012, 22:37:52
I'm using a mid-point displacement algorithm to generate a map, and the height values are then stored in an array.
The trouble I'm having is loading the numbers back out of the file and into the array when i press F7.

Here's my code for the reader/writer object:

public class Writer {
   
   final int DATA_SIZE = 257;

       FileWriter fw;
       Scanner sc;
       File filename = new File("savedmap.grid");
   
   
   public void write(MPDGenerator mpd) throws IOException{
       
       fw = new FileWriter(filename);
         
       
          fw.write("version=1.0 seed="+mpd.RSEED+"\n");
       for(int j=0;j<DATA_SIZE-1;j++){
           for(int k=0;k<DATA_SIZE-1;k++){
               
               fw.write((int)(mpd.data[j][k]+2000)+"/");
               
           }
           fw.write("\n");
       }
       
       
       
       
   }
   
   public void read(MPDGenerator mpd) throws FileNotFoundException {
       sc = new Scanner(filename).useDelimiter("/");
       sc.nextLine();
       
       for(int j=0;j<DATA_SIZE-1;j++){
           for(int k=0;k<DATA_SIZE-1;k++){
             
               if (sc.hasNextInt()) {
                   mpd.data[j][k] = (sc.nextInt()-2000);
               }
           }
       }
       mpd.print();
   }
   
}


It doesn't give me any Errors, but doesn't reload the map.

mpd.print(); is the method in the generator which converts the height values into a texture array for the renderer(which uses lwjgl)

the +2000 and  -2000 is so it looks neater in the file.
Title: Re: trouble with writing/reading array to/from file
Post by: Evil-Devil on March 06, 2012, 14:15:58
Hmm, is the action behind your F7 key ever executed? Actually we only see the save/write logic. Have you testet if the load function is ever called?