Could anyone please suggest a demo or a sample what shows how to use LWJGL build-in binding to OpenCL to use OpenCL output as VBO.
Thanks
There are 2 samples that use GL/CL interop in the LWJGL test package:
org.lwjgl.test.opencl.gl.DemoFractal
org.lwjgl.test.opengl.sprites.SpriteShootoutCL