LWJGL Forum

Archive => Resolved Bugs/RFE => Topic started by: concerto on August 14, 2011, 02:29:43

Title: [FIXED] AMD_pinned_memory extension support
Post by: concerto on August 14, 2011, 02:29:43
Hi,

Would there by any chance be support of this?

AMD has a presentation on its benefits here http://developer.amd.com/afds/assets/presentations/2116_final.pdf (http://developer.amd.com/afds/assets/presentations/2116_final.pdf).

Thanks.
Title: Re: [RFE] AMD_pinned_memory extension support
Post by: spasi on August 14, 2011, 10:51:56
Hey concerto, AMD_pinned_memory will be present in the next nightly build. The spec is not public yet, but I was able to find more info here (http://forums.amd.com/forum/messageview.cfm?catid=392&threadid=152303).
Title: Re: [RFE] AMD_pinned_memory extension support
Post by: concerto on August 14, 2011, 13:14:48
Great. Thanks a lot. Look forward to trying this after seeing the gains in the presentations. Currently we have huge highly detailed textures and being 2D, it's 1 of the main bottlenecks.