Hi
I am trying to use the PS3 controller on linux, but i have some problems.
jstest /dev/input/js0 has a different button mapping than lwjgl, but that is not directly a problem, it is just annoying.
The real problem is, that the Buttons △○ and ✕ do not work all other including □ do work. They all work perfectly with jstest.
One last question, how can I catch button events like button up and button down? I have looked in the API, but there is no event class. I would like to work on something similar to the event struct in SDL.
Any ideas?
have a read of the lwjgl input tutorial here (http://ninjacave.com/lwjglbasics2), the Controller.getEventState() should work the same way.