LWJGL Forum

Programming => OpenGL => Topic started by: madeinsoviets on January 24, 2011, 13:36:06

Title: Minor drawing question
Post by: madeinsoviets on January 24, 2011, 13:36:06
Guys, i just cannot get it...
If gl_Vertex is deprecated in #version 130, how i can draw?
so, i need to draw VBO with indices as usual (glVertexPointer(3, GL_FLOAT, 0, 0)) and if i need to transfere vertex in shader i need to use vertex attributes, right?