LWJGL Forum

Programming => General Java Game Development => Topic started by: erlend_sh on September 27, 2010, 14:55:32

Title: Please vote for jMonkeyEngine in Packt's Open Source Graphics Award
Post by: erlend_sh on September 27, 2010, 14:55:32
In this year's Open Source Awards, hosted by PacktPub (http://www.packtpub.com), a new category called "Open Source Graphics Software" was added. jMonkeyEngine (http://jmonkeyengine.com) is the first ever strictly game oriented software to make it as a finalist in this contest (http://jmonkeyengine.org/2010/09/24/jmonkeyengine-is-a-finalist-in-packtpub-say-what/). As you might know, jMonkeyEngine is powered by LWJGL ;)

This a great opportunity to promote Java as a fully capable 3D programming language for modern PC standards.

Got 5 seconds?

(http://www.packtpub.com/sites/default/files/Vote%20for%20Graphic%20Software.jpg) (https://www.packtpub.com/open-source-awards-home/vote-open-source-graphics-software)

Got a couple more? Please help us spread the word any way you can.
Title: Re: Please vote for jMonkeyEngine in Packt's Open Source Graphics Award
Post by: broumbroum on September 27, 2010, 21:18:17
Java s been the first language to publish games on mobile platform. Ther s nothing to be proven, but jav is somehow the alternative to ms v studio and objective c as delphi is to c+, isn it?
I d rather vote for lwjgl as the best open src api.  :D
Title: Re: Please vote for jMonkeyEngine in Packt's Open Source Graphics Award
Post by: erlend_sh on October 01, 2010, 12:15:44
There is nothing to be proven (...)
For high-spec 3D games, I would argue there is. Tell someone you just made a great C++ game engine, and they'll go "cool, show me". Tell someone you just made the best Java game engine, and they'll go "hmmm.., convince me".

There's work to be done here  ;)