LWJGL Forum

Archive => Resolved Bugs/RFE => Topic started by: michael.nischt on September 15, 2010, 14:24:36

Title: [FIXED] GL_DEPTH_STENCIL_ATTACHMENT
Post by: michael.nischt on September 15, 2010, 14:24:36
Hi all,

I was wondering why the GL30 (http://www.lwjgl.org/javadoc/org/lwjgl/opengl/GL30.html) class is missing GL_DEPTH_STENCIL_ATTACHMENT?

It's present in LWJGL's ARBFramebufferObject (http://www.lwjgl.org/javadoc/org/lwjgl/opengl/ARBFramebufferObject.html) and listed as a valid parameter in for glGetFramebufferAttachmentParameter (http://www.opengl.org/sdk/docs/man3/xhtml/glGetFramebufferAttachmentParameter.xml) in the official OpenGL 3.x documentation.

Is there a particular reason or was is simply overseen?  :)

Cheers,
Micha


Title: Re: GL_DEPTH_STENCIL_ATTACHMENT
Post by: spasi on September 15, 2010, 22:53:56
Fixed on the next build. GL30 had the EXT_framebuffer_object tokens instead of the ARB_framebuffer_object ones. Actually I noticed that the 3.0 spec doesn't even have the missing tokens, they were silently added in the 3.2 spec.

Thanks for the report!