Hi all,
I was wondering why the GL30 (http://www.lwjgl.org/javadoc/org/lwjgl/opengl/GL30.html) class is missing GL_DEPTH_STENCIL_ATTACHMENT?
It's present in LWJGL's ARBFramebufferObject (http://www.lwjgl.org/javadoc/org/lwjgl/opengl/ARBFramebufferObject.html) and listed as a valid parameter in for glGetFramebufferAttachmentParameter (http://www.opengl.org/sdk/docs/man3/xhtml/glGetFramebufferAttachmentParameter.xml) in the official OpenGL 3.x documentation.
Is there a particular reason or was is simply overseen? :)
Cheers,
Micha
Fixed on the next build. GL30 had the EXT_framebuffer_object tokens instead of the ARB_framebuffer_object ones. Actually I noticed that the 3.0 spec doesn't even have the missing tokens, they were silently added in the 3.2 spec.
Thanks for the report!