LWJGL Forum

Programming => General Java Game Development => Topic started by: bobjob on September 22, 2009, 22:05:14

Title: tangent space generation
Post by: bobjob on September 22, 2009, 22:05:14
I have got my obj loader working fine with tangents and binormals. Currently the loader generates smooth faces. The only problems is along seams.

I was wondering if anyone else has had this problem, and what are the ways of fixing it.

I was considering generating extra triangles from joining faces and giving them new texture co-ordinates so they continue accross the seam. then removing the extra triangles at the end.

Iv had this problem for a while and havnt really seen any good solutions