LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: lainmaster on August 17, 2009, 16:09:37

Title: org.lwjgl.LWJGLException: Pixel format not accelerated
Post by: lainmaster on August 17, 2009, 16:09:37
org.lwjgl.LWJGLException: Pixel format not accelerated
   at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
   at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
   at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:180)
   at org.lwjgl.opengl.Display.createWindow(Display.java:308)
   at org.lwjgl.opengl.Display.create(Display.java:839)
   at org.lwjgl.opengl.Display.create(Display.java:767)
   at org.lwjgl.opengl.Display.create(Display.java:748)
   at ecl.client.Main.initializeLwjgl(Main.java:244)
   at ecl.client.Main.run(Main.java:114)
   at java.lang.Thread.run(Unknown Source)

What does this mean? It was on a computer running Windows XP. I think it may have an onboard video card, which would probably be the reason, but I'm not sure if that's the case.
Title: Re: org.lwjgl.LWJGLException: Pixel format not accelerated
Post by: Fool Running on August 17, 2009, 19:23:31
The problem is likely from bad graphics drivers. Take a look at http://lwjgl.org/forum/index.php/topic,2888.0.html for an option. But don't expect it to run fast. :P
Title: Re: org.lwjgl.LWJGLException: Pixel format not accelerated
Post by: lainmaster on August 17, 2009, 19:28:59
Thanks.

I had forgotten to use the search first, I was just doing so. Anyway, thank you : )