org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:180)
at org.lwjgl.opengl.Display.createWindow(Display.java:308)
at org.lwjgl.opengl.Display.create(Display.java:839)
at org.lwjgl.opengl.Display.create(Display.java:767)
at org.lwjgl.opengl.Display.create(Display.java:748)
at ecl.client.Main.initializeLwjgl(Main.java:244)
at ecl.client.Main.run(Main.java:114)
at java.lang.Thread.run(Unknown Source)
What does this mean? It was on a computer running Windows XP. I think it may have an onboard video card, which would probably be the reason, but I'm not sure if that's the case.
The problem is likely from bad graphics drivers. Take a look at http://lwjgl.org/forum/index.php/topic,2888.0.html for an option. But don't expect it to run fast. :P
Thanks.
I had forgotten to use the search first, I was just doing so. Anyway, thank you : )