LWJGL Forum

Programming => OpenGL => Topic started by: kaique on May 06, 2009, 13:29:31

Title: Implementation of OpenGL...
Post by: kaique on May 06, 2009, 13:29:31
Hello, somebody know what the specification of OpenGL is implemented in LWJGL 2.10?
I'm using today JOGL for programming in Java with OpenGL, but if LWJGL is more updated, i'll use them.

Regards...
Title: Re: Implementation of OpenGL...
Post by: Matzon on May 06, 2009, 17:00:20
2.2.0 (nightly) has the very latest available. Usually we have the latest opengl support within a day or two from release (spasi is quick!)

afaik, the only difference between 2.1 and 2.2 wrt opengl support is: http://cia.vc/stats/project/LWJGL/.message/94d5c
Title: Re: Implementation of OpenGL...
Post by: spasi on May 07, 2009, 10:19:26
Which means full support for OpenGL 3.0 and 3.1. All the latest extensions are supported as well, except some not-so-interesting vendor/platform specific ones (which I can add anyway if a LWJGL user asks for them).