LWJGL Forum

Programming => General Java Game Development => Topic started by: georgeofjungle3 on April 16, 2009, 01:45:04

Title: Ogg Vorbis
Post by: georgeofjungle3 on April 16, 2009, 01:45:04
I'd like to use Ogg Vorbis for sound in my game, and i'm curious how yall are doing it. From what i can see in the forms FMOD used to be the way to go, but was dropped for various reasons in 2.0> at the time the decision was made there was disscusion for replacing this functionality, but i can't seem to find it if it was. Is Jorbis piping into OpenAL my best option?

Thanks for your help,
Adrian
Title: Re: Ogg Vorbis
Post by: elias4444 on April 16, 2009, 14:27:04
QuoteIs Jorbis piping into OpenAL my best option?

Yes.

Although you may also want to take a look at the Slick library (it has sound all ready to go - also using Jorbis). It's at slick.cokeandcode.com