LWJGL Forum

Programming => OpenGL => Topic started by: Qudus on March 23, 2009, 15:10:13

Title: Early querying of features
Post by: Qudus on March 23, 2009, 15:10:13
hi

Is it possible on an OpenGL level (and through LWJGL) to query OpenGL features before the Display has been created?

I always query GL_RENDERER, GL_VERSION, GL_VENDOR, GL_EXTENSIONS, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_UNITS, GL_MAX_VERTEX_ATTRIBS and GL_MAX_VIEWPORT_DIMS just after the Display has been created. But I would like to know these features before the Display has been created.

Marvin
Title: Re: Early querying of features
Post by: Matzon on March 23, 2009, 15:16:06
should be possible using a pbuffer