LWJGL Forum
Programming => LWJGL Documentation => Topic started by: PressureDrop on October 26, 2008, 16:18:53
-
Hello at all,
are there any examples how to use/load textures with the new version of LWJGL 2? The Devil-lib was removed...are there any alternatives?
Greets!
-
There are many texture loaders here and there - but slick extracted parts of "itself" to create a utils package that you can use: http://slick.cokeandcode.com/downloads/util/
-
Thank you for the fast reply!
-
Sorry again,
do you have a snippet of code showing how to use the slick-library?
Thanks in advance!