hi
i am new to GL and lwjgl. i followed the easy examples on the wiki for rotation of "2D" objects.
now i want to do this with a cube but i do not suceed (the cube never shows... i guess i do something wrong with perspective/translation/ortho ?).
can someone point me to example code with some explanations ?
thanks
pascal
check the basic 3D tutorial at NeHe:
http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=05
i knew this before but did not realize that there is LWJGL example code there.
thanks.
pascal