Hi,
perhaps anyone can help me here with this:
i'm getting this exception with ogg files:
http://www.songprojector.com/static/log.png
i have no idea what that could be...
I had this error once and it disappeared when i recompressed the sound files...
anyway strange
same problem here:
http://www.jmonkeyengine.com/jmeforum/index.php?topic=1873.0
another problem is that it works fine on some machines...but on others not...
has anyone found a solution?
THx
I have exactly the same problem, but on Windows... It works on my PC, but not on some others... I have no idea! We have the same DLLs and so on...
Very funny: Someone told me, that it works only when WinAmp is running during the OpenAL-initialization of my game... When WinAmp is not running, the error appears.
Perhaps an initialization problem?
Perhaps we have a solution (for windows): There is a new .dll, version 1.1.4.0 or so (check links on openal.org). No one reported the problem again with the new .dll.
Perhaps there is also a new version für Linux available!
thank you!
I'll give that .dll a try..
did you mean OpenAL32.dll
from ftp://opensource.creative.com/pub/sdk/OpenAL11BetaSDK.zip
?
that .dll in that package has no version information...
It would be nice to say what .dll you took :)
i renamed that dll to lwjglaudio.dll
and my game works... but i haven't tested it on other machines, so i don't know if it fixed the problem...
No, I mean wrap_oal.dll from:
http://developer.creative.com/articles/article.asp?cat=1&sbcat=31&top=38&aid=45
(Updated September 9, 2005)