LWJGL Forum

Programming => OpenGL => Topic started by: elias4444 on April 13, 2005, 16:28:21

Title: Water drop effect
Post by: elias4444 on April 13, 2005, 16:28:21
I've been trying to figure this one out for a while: How do you create the circular ripple effect that occurs when a drop of water falls into a pool of water? I've seen it done in so many places, but can't quite figure out how to do it myself.

Anyone know of a good tutorial, or have an example?
Title: Water drop effect
Post by: curtis on April 13, 2005, 20:00:02
There are a few examples written in c at http://www.cs.usask.ca/undergrads/aam396/opengl/
There's also an example with the directx sdk, not in open gl(i just noticed how stupid that statement is) but it might give you an insight into the physics.

I got an example or 2 in one of my physics books i'm sure, if i can find the source cds i'll put it in my webspace and post a link here.