LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: ug02070 on November 17, 2004, 12:22:32

Title: model loading
Post by: ug02070 on November 17, 2004, 12:22:32
hi guys i am a newbie opengl programmer and i am looking at importing 3dsmax models as well as other kinds into my game, i am having trouble! could someone please help! i really need them loaded soon or my project manager will kill me!
thanks in advance to all who reply
Danny :)
Title: model loading
Post by: napier on November 17, 2004, 21:17:35
I have some examples of simple 3DS model loading on my site:

  http://potatoland.com/code/gl

Look at code in "Basic Scene"

This uses an open source library (IDX3D) to load the 3DS file.  It loads only geometry from the model, and applies textures separately, but if you're doing something simple it could get you started.  The code is fairly readable.