LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: Falcao on November 16, 2004, 13:35:28

Title: LWJGL - SWT Future
Post by: Falcao on November 16, 2004, 13:35:28
Hi, i'm using lwjgl-2004-05-14-swt to develop a 3d tool.

Should i continue to do so? Or should i switch to SWT/SWING with JOGL?
Does SWT with LWJGL have a future?
I tried to use LWJGL 0.93 but it didn't have SWT support :(
I'm still in the beginning of the development,so switching should be easy.

BTW: Using LWJGL with SWT is great!

Thanks for your support! :D

Paulo Falcao
Title: LWJGL - SWT Future
Post by: Matzon on November 16, 2004, 13:48:19
LWJGL + SWT isn't officially supported by any lwjgl devs. It does however work fine with:
http://www.realityinteractive.com/software/oss/#SWTOGL
which I used the other day. It is made by rgrzywinski who frequents these boards.

I would love to get a more precise plan for swt support (and other lwjgl stuff :)) - but it's a matter of resources...
Title: it works perfectly
Post by: middy on November 18, 2004, 12:07:33
rgrzywinskis stuff works perfectly
Title: LWJGL - SWT Future
Post by: rgrzywinski on November 29, 2004, 07:29:21
Though I do frequent the boards, it may not be frequent enough if you're having a problem.

Please feel free to email me at any time (my email is available in the readme that comes with the library) if you have any problems.

Thank you!
Title: LWJGL - SWT Future
Post by: Falcao on December 02, 2004, 20:29:39
rgrzywinski stuff is working perfectly here too  :D

I'm using
j2sdk1.5.0,
swt-opengl-win32-0.7.1, (the rgrzywinski stuff  8) )
swt-3.0.1-win32 and
lwjgl-0.93

I guess i will not swich to  AWT/SWING with JOGL after all  :wink:

Thanks   :D