I seem to be hitting an unsatisfied link error with the latest build, has anyone else had any similar problems?
java.lang.UnsatisfiedLinkError: wglAllocateMemoryNV
at org.lwjgl.opengl.NVVertexArrayRange.wglAllocateMemoryNV(Native Method)
at com.shavenpuppy.jglib.opengl.nvidia.NvidiaMemory.doCreate(NvidiaMemory.java:89)
I'm sure I've got my jars + lib path setup correctly, because by the time this error happens I've already managed to create a display, mouse and keyboard. :shock:
Any ideas? Or is the build just broken in this bit?
uhm, when did you get that build?
I think we released a 0.92 that had that bug, but fixed it the day after and uploaded a new build
Hmm, just re-downloaded and tried again, although the filesize on the zip is different I'm still getting the same error.
if you're running win32 - could you try this build
http://matzon.dk/lwjgl/builds/lwjgl-win32-0.92.zip
Cheers, thats fixed it. Was that the UPX compression breaking things?
no, it was a define WIN32, that was wrong, and thus didn't include that windows specific method. UPX still works fine (to the best of my knowledge)
Cheers Matzon. I downloaded the latest version from sf.net several times (last try was some hours ago) and I got 1.5 binaries each time.
So... whenever you release a new version, release it with a different name. Otherwise sf won't be able to distribute it (across it's mirrors) correctly.