LWJGL 3.0.0 SNAPSHOT build 90
Trying to build in Eclipse and get: "ThreadLocalState cannot be resolved to a type" in system.ThreadLocalUtil.java.
Okay, very new and so I know I am missing something simple.
- check with a new simple test project in Eclipse that you can use java.lang.ThreadLocal
- build LWJGL3 first with Apache Ant. See the doc/README.md (https://github.com/LWJGL/lwjgl3/tree/master/doc#build-process)
- use the provided (https://github.com/LWJGL/lwjgl3/tree/master/config/ide/eclipse) Eclipse .project and .classpath files
As a side note: You don't really _have_ to build LWJGL3 from source in order to use it. Just download (https://www.lwjgl.org/download) one of the ready-to-use distributions, or in case you use Maven/Gradle, add a dependency to org.lwjgl:lwjgl:3.0.0 .
If you're trying to build LWJGL 3 from source, then you need to run these ant targets at least:
- ant compile-templates
- ant generate
The ThreadLocalState class is a generated class.
Thank you so much. The reason I am trying to build is because there are few class that I think should be in the build but are not. No matter, I appreciate your input.