Hi all,
Elias mentioned on JGO that LWJGL doesn't yet support Accumulation Buffer.
Could I request their addition for future releases plz?
DP
Most likely it's going to be in the next release. Along with general auxiliary buffer support.
Cas :)
brilliant, looking forward to not using Java2D to motion blur :)
Elias is already on the case :)
Cas :)
Any update on this, and any chance of a demo please?
It's been in CVS for a while (along with the Display/Window merge), and you can expect a release before too long.
- elias