LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: Lotho on August 04, 2014, 12:41:20

Title: Mouse cursor in LWJGL
Post by: Lotho on August 04, 2014, 12:41:20
Is there any way to use the predefined awt cursors (like Cursor.HAND_CURSOR) in the LWJGL Cursor.SetNativeCursor() method instead of needing to create custom ones from scratch?