LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: Cornix on December 15, 2013, 08:55:07

Title: Construct Texture from .ttf-file
Post by: Cornix on December 15, 2013, 08:55:07
Hi there,

I just want to know if anybody could recommend me a library which can construct a texture from a true type font file.
The texture should obviously be useable with opengl.

Thank you all, great work you guys are doing here.
Title: Re: Construct Texture from .ttf-file
Post by: codemonster on January 15, 2014, 20:18:44
I believe that the Slick-Util package has a UI app that will generate an image suitable for imaging text to the screen. I think there is another one from AngelCode but I've never used it.
Title: Re: Construct Texture from .ttf-file
Post by: Oebele on January 16, 2014, 13:07:56
This tutorial is listed on the lwjgl wiki: http://lwjgl.org/wiki/index.php?title=Slick-Util_Library_-_Part_3_-_TrueType_Fonts_for_LWJGL
Title: Re: Construct Texture from .ttf-file
Post by: CaleyM on January 19, 2014, 23:04:22
http://twl.l33tlabs.org/themer/themer.jnlp (http://twl.l33tlabs.org/themer/themer.jnlp)