I was reading a tutorial on c++, and it had an object of the type Block***. It seemed as if able to keep track of the cordinates of the block. How would I recreate this is Java?
I don't think this is a matter of OpenGL. You could store the objects simply in an ArrayList.
Thanks for the tip, but I found I can use "Block[][][]" for the same purpose.
P.S. Sorry I accidentally posted it in the wrong forum.