LWJGL Forum

Programming => OpenGL => Topic started by: Mac70 on February 23, 2013, 14:58:51

Title: OpenGL 3.2 font rendering library
Post by: Mac70 on February 23, 2013, 14:58:51
Like in topic - is there any font rendering library for LWJGL 3.2? I want to have rendering fully based on programmable pipeline, so Slick2d is not an option and unfortunately I cannot see any libraries which are able to render fonts without forcing me to use library for everything.
Title: Re: OpenGL 3.2 font rendering library
Post by: kulpa on February 26, 2013, 11:41:21
well you can always use slick-util, if you only want some of the utility classes of slick2d:
http://lwjgl.org/wiki/index.php?title=Slick-Util_Library_-_Introduction
Title: Re: OpenGL 3.2 font rendering library
Post by: CodeBunny on February 26, 2013, 15:01:19
I don't think those use 3.2.