LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: sufimaster on February 07, 2013, 03:29:34

Title: Problem with Quad with Projection, View and Model matrices Wiki Example
Post by: sufimaster on February 07, 2013, 03:29:34
Hi,

I am trying to run the Quad w/Projection/VIew/Model matrices example, which uses shaders as well as VAO/VBOs. 

I tried to incorporate the work into my code, but I just get a blue background (what I set glClearColor).  So I ran the example as is from the wiki, and I still get the same blue screen.  Did anyone run into problems with that example?

Thanks!

Title: Re: Problem with Quad with Projection, View and Model matrices Wiki Example
Post by: quack on June 14, 2013, 01:48:14
Try moving the default camera position back by (0,0,-2)