LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: Marltoro on November 24, 2012, 21:21:00

Title: GLfloat or GLuint in LWJGL
Post by: Marltoro on November 24, 2012, 21:21:00
I originally learned OpenGL in C++. How do I create a GLfloat or a GLuint variable in LWJGL? I'm fairly new to Java so I'm not sure if I can just use Java's standard float or int variables for LWJGL.
Title: Re: GLfloat or GLuint in LWJGL
Post by: ra4king on November 24, 2012, 21:49:43
It's just the standard Java float, int, and intrinsic types. LWJGL takes care of types for you.
Title: Re: GLfloat or GLuint in LWJGL
Post by: Marltoro on November 24, 2012, 21:54:35
Alright, thanks