LWJGL Forum

Programming => OpenGL => Topic started by: stevenlin111 on October 16, 2012, 16:53:44

Title: What to do with Vertex Normals
Post by: stevenlin111 on October 16, 2012, 16:53:44
I have a obj file which has Vertex Normals. I know that Vertex Normals are used for lighting. The only thing I can find on the internet about Vertex Normals is calculating the vertex normal which is already given in the file. What am I supposed to do with the Normal and the face?
Title: Re: What to do with Vertex Normals
Post by: mattdesl on October 16, 2012, 18:22:10
The normals are used when calculating lighting, among other things.

Illumination Model (http://nccastaff.bournemouth.ac.uk/jmacey/CGF/slides/IlluminationModels4up.pdf)