LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: pfolder on June 01, 2012, 19:58:51

Title: VBO cube and texturing it...
Post by: pfolder on June 01, 2012, 19:58:51
Hey all, new to the forum and I am hoping that I could get some help.  I understand how to make a cube in the immediate mode and Display Lists of lwjgl, and now I am trying to learn VBOs.  I got my texturing to work on my cube when I used the 6 faces as the vertices, and now I am just trying to use the 8 cubes vertices in order to texture it, but it doesn't seem to work for me.  Whenever I open it, the only part that actually gets textured are the floor and ceiling of the room I made.
Thanks for any help that you can give me on this.  In relation to this, I have been trying to figure how to do UV mapping with VBOs or any other type of lwjgl coding, and is there any good tutorial for that because I cannot find any that I can understand :P