LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: dangerdoc on February 13, 2012, 23:21:01

Title: Deployment/installation
Post by: dangerdoc on February 13, 2012, 23:21:01
Hello,
I am programming a game, and I want it to self download the files. This is the process I would like for installation:
Download Startup Window
Run Startup Window
Startup Window downloads and stores the files needed onto computer
Startup Window Runs main jar for game
Startup window closes
Game starts

Is there a way to put .jars, textures and native jars in a place that the program will load, and that will work on different operating systems? I basically want a small .jar, or .exe etc. that you can run from the desktop, which downloads the files onto the computer, and runs them. It would be a small program that starts the game. An example is Minecraft. How can you do this?

Thanks,
dangerdoc
Title: Re: Deployment/installation
Post by: kappa on February 13, 2012, 23:50:39
Use GetDown (http://code.google.com/p/getdown/).
Title: Re: Deployment/installation
Post by: dangerdoc on February 14, 2012, 01:10:03
Thanks for the pointer.....

dangerdoc
Title: Re: Deployment/installation
Post by: dangerdoc on February 19, 2012, 01:22:07
Does GetDown run the program from the desktop?I would like a small .exe with an icon that runs GetDown, and then my .jar . I know it is possible, but how do you make a .exe that knows where the program files are, even on different OS's so it can run them? Are you supposed to use GetDown in combination with another tool?