LWJGL Forum

Programming => OpenGL => Topic started by: Estraven on August 21, 2011, 07:09:57

Title: LWJGL and nVidia 3D Vision
Post by: Estraven on August 21, 2011, 07:09:57
Hi everyone.

Simple question : Did anyone managed to use the nVidia 3D vision hardware with LWJGL ?
Is it even possible ?

Estraven
Title: Re: LWJGL and nVidia 3D Vision
Post by: Mickelukas on August 21, 2011, 16:34:10
NVidia 3d vision only supports OpenGL if you use a Quadro card (and not a geforce). Even if you're in possession of a Quadro card that supports 3dvision (not all do, see a list here (http://www.nvidia.com/object/quadro_pro_graphics_boards.html)) you'd still have to write special code to do the 3D yourself (Quad Buffered OpenGL Stereo mode).

Kind regards,
Mike
Title: Re: LWJGL and nVidia 3D Vision
Post by: Estraven on August 24, 2011, 07:22:45
Yes... it sucks.

Apparently, you CAN use 3D vision on geForce (like games do) but using DirectX, and only in fullscreen modes.

totaly sucks...

Estraven