LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: TimmerCA on June 14, 2011, 02:26:25

Title: Game UI Suggestions
Post by: TimmerCA on June 14, 2011, 02:26:25
Hi,

I was wondering what game UI people were fond of using?  I'm taking about for thing like pop-up menus and buttons and what-not.
Title: Re: Game UI Suggestions
Post by: pjohnsen on June 14, 2011, 08:09:42
I saw jMonkeyEngine is now using nifty-gui: http://nifty-gui.lessvoid.com/

Haven't tried it though.
Title: Re: Game UI Suggestions
Post by: kappa on June 14, 2011, 08:29:47
TWL also seems to be a popular choice http://twl.l33tlabs.org/
Title: Re: Game UI Suggestions
Post by: PixNoob on July 19, 2011, 15:46:17
Has anyone tried Swing ( yes plain old unthread safe Swing ).


Should be able to mix and max Lightweights and heavyweights

http://java.sun.com/developer/technicalArticles/GUI/mixing_components/index.html

Although it looks as if Java 7 build 137+ fixes some issues