Why would you want to run such an old version of LWJGL? (its almost 3 and a half years old). There's no guarantee it will even still work (especially as an applet). You really should try the latest version of LWJGL considering that you want to run it as an applet.
QuoteWhy would you want to run such an old version
It's out of sheer despair. We have an applet that crashes in 3D
from time to time and nobody knows why. The applet was developed
3+ years ago (not by me) with LWJGL 1.1.4 and JMonkey V1.x
I've upgraded to LWJGL 2.1 because of 64-Bit-Support and because
of the new AppletLoader (well, 1.1.4 had it too, but I wanted to make
that jump to LWJGL 2.1 and after that to JMonkey 2.0.1). LWJGL 2.1
seemed to work then, but with those arbitrary crashes now I wanted
to give 1.1.4 a try. Alas I cannot upgrade to JMonkey 2.
So V1.1.4 is just a test to see if our applet runs more stable.
I've tried V2.7.1 today, too, but I have to test more to make a
statement.
Thanks for your response.