LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: avm1979 on April 18, 2011, 18:10:18

Title: java.library.path vs org.lwjgl.librarypath for OpenAL64.dll
Post by: avm1979 on April 18, 2011, 18:10:18
Sorry if this has been asked before, I looked around and saw some similar threads, but nothing quite matching the issue I'm having.

Running on 64 bit windows 7, and passing in -Djava.library.path=native\windows results in a stack trace saying OpenAL64.dll was not found (don't have access to the exact stack right now...)

Passing in -Dorg.lwjgl.librarypath=<full path to native\windows> works.

OpenAL64.dll is in the native/windows directory.

Using LWJGL 2.7.1. Also, both java.library.path and org.lwjgl.librarypath work fine on 32 bit windows XP.

Any ideas for what might be going wrong here? I'd rather not switch to org.lwjgl.librarypath if possible - not a fan of applications that break if you move them to another directory...