LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: rhavin on February 27, 2011, 18:23:35

Title: missing classes 2.7.1?
Post by: rhavin on February 27, 2011, 18:23:35
i just installed the sourcecode for jmonkeyengine3 and lwjgl 2.7.1 and noticed that the following imports have been marked as unresolvable by eclipse.

import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.opengl.GL13.*;
import static org.lwjgl.opengl.ARBTextureCompression.*;


were can i find them?

thx, ~.rhavin;)
Title: Re: missing classes 2.7.1?
Post by: kappa on February 27, 2011, 18:28:07
those classes are found in lwjgl.jar and only generated once you build LWJGL.
Title: Re: missing classes 2.7.1?
Post by: rhavin on February 27, 2011, 18:36:44
OK, i think i dont fully understand this issue;-/

I experienced problems when trying to set up a project with jm3 and wanted to be able to debug not only my project but all dependent sources also, thats why i didnt wanted to just install the jar but to have all sources and let eclipse build them all again, so i can set breakpoints and change lines for testing.

I cant do that with a jar, can i?

is there some way to circumvent those classes?
Title: Re: missing classes 2.7.1?
Post by: Matthias on February 27, 2011, 19:59:24
LWJGL is compiled by an Ant script - Eclipse can't compile it for you (except if you get it to execute the Ant script).