Hello
My English is not native.
I searched for this issue in the forum but did not find.
Is there an exporter from 3DS max to opengl so I can use the exported models with LWJGL?
Thanks.
Unfortunately, there is no "OpenGL format" for models. OpenGL/LWJGL is only a way to talk to your graphics card. You'll have you write a loader yourself or find one online that handles a format you can export to.
As long as you want static models you can go with Wavefront OBJ. Very simple to read and display.