How would you render to a texture in LWJGL (or OpenGL for that matter)? Because there's no graphics commands like there are for Java Images... Would it be possible for someone to give me a few good sites to look on? I have searched for a while, but they are either only webstart demos or non-java codes. If I could get an example that uses LWJGL that would be terrific.
Thanks in advance.
Take a look at FBO (Frame Buffer Objects). This is the preferred way to do RTT (Render To Texture).