LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: zonski on June 01, 2010, 04:45:28

Title: LWGL and Maven
Post by: zonski on June 01, 2010, 04:45:28
I'm reviving an old topic: http://lwjgl.org/forum/index.php/topic,2515.0.html

Can we get the lwgl libraries into the Central Maven Repository? This would make it very easy for Maven users to get into LWGL programming.

There are some challenges with native files and Maven but this can be overcome by bundling the .DLL's, .SO's etc into jars for each operating system and deploying them to Maven, each with a  different 'classifier' (such as win32, linux, etc). Then the end-users use the 'unpack' goal to extract the appropriate DLLs into their system (or Webstart will do this as well).

The process to getting jars into the central repo is here:
    http://nexus.sonatype.org/oss-repository-hosting.html

If there's any interest in making this happen, I'd be happy to lend some assistance (just tell me which part you're having trouble with). 
 

Title: Re: LWGL and Maven
Post by: delt0r on June 01, 2010, 09:57:55
Someone is in fact trying to get it all working with Maven, however I believe there are still some issues. You might want to try on the IRC channel.

Most of the lwjgl uses don't use maven however, and some of us even actively avoid it.